![]() Scouts and Villagers can be produced faster as Age advances.The benefits of playing as the French are: Their time in Age of Empires 4 is between 840CE and 1559CE, meaning players will experience Jeanne d'Arc and the discovery of cannons. The French are known for their outstanding Horsemen and Knights, so building Stables when playing as them is a must. When advancing to Age 4, chemistry technology is free.Building both landmarks from an Age will enter the Chinese into a dynasty, giving them added bonuses.Villagers construct defensive architecture 50% faster and all other buildings 100% faster.The benefits of playing as the Chinese are: In Age of Empires 4, players will witness the Chinese between 907CE and 1644CE as they grow their empire across the whole of Eurasia. Not only are they great defenders, but their attacks are deadly too. The Chinese civilisation is one of great strength, with their innovative constructions and use of gunpowder. Transport ships have 50% additional health and move 15% faster.Using stone, Mongols can double units of produce or research advanced technology.Early Horsemen are available in Age 1, and Early Lancers are available in Age 2.Mongols begin with their maximum population limit and do not need to build houses. ![]() When igniting enemy buildings, Mongols gain 50 food and gold.The benefits of playing as the Mongols are: Players will witness the Mongols in Age of Empires 4 between 1000CE and 1500CE, where they can be recognised for having connected Eastern and Western civilisations. Incredibly active, their military specialises in being able to attack rapidly when structured well. The Mongols are the ancient version of what players may know as 'run and gun'. When in a Golden Age, resource gathering, research time and production speed is increased.By building wings from the House of Wisdom, players can advance in Ages and all nearby buildings get +5 fire armour.Infantry can construct Battering Rams and Siege Towers without having to study Siege Engineering first.Can't gather food from Boar, but Berry gathering is 25% faster.The benefits of playing as the Abbasid Dynasty are: Players will see the civilisation from 750CE to 1517CE, experiencing the 'Golden Age of Islam' and its technological advances. Players will be able to learn various upgrades that can alter the mechanics of gameplay in Age of Empires 4, and ultimately give the Abbasid Dynasty advantage in battle. The Abbasid Dynasty rely upon their knowledge and research to conquer a battle. The cost of building Outposts, Towers and Keeps are 25% cheaper.Docks also garrison Relics which increase ships attack speed by 5% per Relic.Outposts, Keeps, and Towers garrison Relics with improved range of sight, weaponry, armour and damage dealt.Early Man-at-Arms is available in Age 2.Their religious unit, the Prelate, is available in Age 1.The benefits of playing as the Holy Roman Empire are: In Age of Empires 4, players will experience the Holy Roman Empire as they attempt to capture Rome between 936CE and 1517CE. This means that they're strongest when attacking. The Holy Roman Empire is reputable for having a particularly strong infantry unit, with grand support from their religious unit. Military Ships range is increased by +1.Town Centre's will fire twice the normal amount of arrows when under attack.This provides affected units with 25% additional attack speed. The Network of Castles provides a bonus to Town Centres, Outposts, Towers and Keeps.Farms can be built using 50% less wood, and farms by mills gather resources 15% faster.Vanguard Man-at-Arms (heavy melee infantry) can be accessed during Age 1.Villagers are stronger and can use short bows.The benefits of playing as the English are: ![]() In Age of Empires 4, players will experience English civilisation in the following four eras: Anglo-Saxon, Anglo-Norman, English Gothic, and Tudor. The English are best known for their strong defensive systems, with a network of various castles at their aid when it comes to battle.
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